
The world’s top messaging apps might have over half a billion users between them, but plenty of startups still see room for growth – especially in Asia. That’s the case with Finland-based Jongla (pronounced “yong-ler”), which launched in December and is now seeing strong uptake in the region, particularly in Thailand, Singapore, Malaysia, the Philippines, and Australia.
Available for iPhone, Android, and as a HTML5 web app, Jongla CEO Riku Salminen tells us that the team is encouraged by the “involved, hardcore” users they’re seeing in Asia and plan to open an office in Asia in the second half of this year. The messaging app is aimed at users globally, but Riku reckons that the specially commissioned artwork in its animated emoticon packs is proving particularly popular in this region. The next version of the iPhone app will add language support for Vietnamese, Indonesian, Japanese, and Korean, and all that is in the newest Android iteration already.

Facing competition from the likes of WeChat, Line, KakaoTalk, Whatsapp, and newcomers like US-made MessageMe, Riku believes that they’re strong rivals but they’re mainly “good for getting users at home”. Instead, Jongla wants to be truly international and inclusive. The Finnish startup sees many ways that can happen: with quality content, a growing in-app store, and being ready to roll with HTML5 once Firefox OS hits the market.
I get the impression that the Jongla store is going to be used for a lot more than just sticker packs – such as its latest range featuring the Scandinavian classic cartoon Moomins – and that content publishing might be on the horizon as well. Though unable to reveal specific plans, Riku concedes the store will be used for “any content, including localized” stuff, and he says they’ll “sell any other content that’s relevant to users”. We’ve seen KakaoTalk do this recently with a new publishing platform that, for now, is limited to Korean content.
As chat apps evolve, it’s possible that they’ll come to be defined by their ancillary services – Line for games and as a broader social network, KakaoTalk for social gaming, Cubie for doodling and drawing, WeChat for (maybe) a mobile wallet and much more in future, and Whatsapp for… er… ummm… something.
Indeed, such accompanying feature-sets will likely be crucial to survival. So we look forward to seeing where Jongla takes its content, and how its user-base in Asia and around the world reacts to that.
Grab Jongla for iPhone or Android, and there’s a Windows Phone version coming soon.
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